Saturday, April 12, 2025

Notice Regarding Removal of Wortise Ads in our Ad Network SDK

We regret to inform you that the integration of Wortise ads across Solodroid items has been completely removed.

The integration of Wortise ads in our items is a result of our “Solodroid” partnership with the “Wortise Company”, as this partnership has ended and not renewed, we hereby officially stop supporting the integration of Wortise ads for all our items.

As such, Wortise ads are no longer available in new builds.

Alternatively, you can use other Ad Networks supported by our ad SDK such as: AdMob, Ad Manager, Meta Audience Network, AppLovin Max, AppLovin Discovery, Start.io, Unity Ads, ironSource.

Coming soon: Pangle, Huawei Petal Ads, Yandex Ads.

If you still want to use Wortise, we provide customization services with direct and separate integration with our ad network sdk, if you are interested, you can contact us via email: help.solodroid@gmail.com

Friday, March 14, 2025

Multi Ads Sdk

multi-ads-sdk: full integration with 9 ad networks. This library is suitable for those of you who want to use multiple ad networks from many vendors and to maximize the concept of switch ads and backup ads to switch between using other ad networks if one or several ad networks you use have problems. The apk/aab file size will be slightly larger due to more ad libraries are used.

Ad Network Support: AdMob, Google Ad Manager, Meta Audience Network, AppLovin Max, AppLovin Discovery, Start.io, Unity ads, ironSource, Wortise

Implementation:

1. Open build.gradle (Module: app) and change the implementation to multi-ads-sdk

implementation 'com.github.solodroid-dev:multi-ads-sdk:2.+'

2. Open settings.gradle (Project Settings) and update the dependencyResolutionManagement

dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
maven { url 'https://jitpack.io' }
maven { url 'https://android-sdk.is.com/' }
maven { url 'https://unity3ddist.jfrog.io/artifactory/unity-mediation-mvn-prod-local/' }
maven { url 'https://maven.wortise.com/artifactory/public' }
maven { url 'https://artifact.bytedance.com/repository/pangle' }
maven { url 'https://cboost.jfrog.io/artifactory/chartboost-ads/' }
maven { url 'https://maven.ogury.co' }
}
}

3. Sync Now and the project is ready to be built

Important: using multiple-ads-sdk there are some risks, your application or Google Play account may be removed or even suspended because there are potential ad networks sdk other than Google and Facebook such as AppLovin, Unity ads, Start.io, ironSource and Wortise may be against Google Play policy.

Saturday, October 12, 2024

How to Solve Warnings Cleartext traffic allowed for all domains?

The Cleartext traffic configuration is required for the app to run on http and https protocols, the cleartext traffic warning is not an error, but a warning which can be ignored.

But, if you want to solve or remove the warning, it's also can be removed, but with consequences and with note that the app will only run on https protocol, if you use http protocol, the content will not be able to be loaded from the server to the app.

To remove the warning, in the Android Studio project, open res/xml/network_config.xml, then, in the base-config cleartextTrafficPermitted configuration, change the value from true to false, by using false value, the warnings message will be disappear when you publish the app on Google Play.





Sunday, June 30, 2024

Single Ads Sdk

We offer a new option for Solodroid project users who want to monetize apps with certain ad networks as an alternative if AdMob experiences problems such as being restricted or even banned. In this case we use the single ads SDK format as a backup ad or even make it the main ad. By using a single ads SDK, the advertising SDK is used only on that ad network SDK so that the size of the aab/apk file when built is minimal or smaller and can minimize problems in publishing to the Google Play Store related to SDKs from other ad networks that may not or do not comply with policies.

Below are several single ads SDK implementation options that we have released and can be used.

Wortise Ads Sdk

1. Open build.gradle (Module: app) and change the implementation to wortise-ads-sdk

implementation 'com.github.solodroid-dev:wortise-ads-sdk:2.+'


2. Open settings.gradle (Project Settings) and update the dependencyResolutionManagement


dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
maven { url 'https://jitpack.io' }
maven { url 'https://android-sdk.is.com/' }
maven { url 'https://unity3ddist.jfrog.io/artifactory/unity-mediation-mvn-prod-local/' }
maven { url 'https://maven.wortise.com/artifactory/public' }
maven { url 'https://artifact.bytedance.com/repository/pangle' }
maven { url 'https://cboost.jfrog.io/artifactory/chartboost-ads/' }
maven { url 'https://maven.ogury.co' }
maven { url 'https://developer.huawei.com/repo/' }
}
}

3. Sync Now and the project is ready to be built

For other ad network sdk implementation options, simply change the sdk name in the build.gradle file (Module: app)

AdMob Ads Sdk

implementation 'com.github.solodroid-dev:admob-ads-sdk:1.+'

Unity Ads Sdk

implementation 'com.github.solodroid-dev:unity-ads-sdk:1.+'

Thursday, June 13, 2024

Fix Play Store warnings because outdated PlayCore SDK

Today, when you want to publish or update an app, Google Play asks for: com.google.android.play:core added the following note for core (1.10.3):

If your app is targeting SDK 34+ (targetSdkVersion), then the PlayCore SDK is outdated and will likely cause crashes in your app! Please update: https://developer.android.com/guide/playcore#playcore-migration

To solve this problem in our code, it is necessary to update the dependencies in the build.gradle (Module: app) file and in the MainActivity.java file. This applies in general to all codes from solodroid.

Step 1 (Updating dependencies)

Open the build.gradle (Module: app) file, find the library implementation below and remove it.

implementation 'com.google.android.play:core:1.10.3'

Add or change it with the 2 new libraries implementation below and Sync now.
implementation 'com.google.android.play:review:2.0.1'
implementation 'com.google.android.play:app-update:2.1.0'

Step 2 (Updating MainActivity.java)

Open the MainActivity.java file, find the following code below, for quick search, use Ctrl + F.
import com.google.android.play.core.tasks.Task;

Replace it with the code below, to make it faster, you can use Ctrl + R to replace the code with a new one:
import com.google.android.gms.tasks.Task;

Sunday, February 18, 2024

Solodroid project ad network sdk implementation options

We provide several choices of ad network libraries that you can customize yourself based on monetization needs for your application.

The library implementation can be managed easily in the Android Studio project dependencies in the build.gradle (Module: app) file



1. AdMob ads sdk (recommended) 👍

admob-ads-sdk: using 1 main ads vendors from Google, overall it supports 2 ad networks: AdMob and Google Ad Manager. This library is suitable if you only want to monetize your app with ad providers from Google officially. The apk/aab file size will be smaller compared to using multi-ads-sdk because fewer ad libraries are used.
build.gradle (Module: app)
implementation 'com.github.solodroid-dev:admob-ads-sdk:1.+'

2. Simple ads sdk (default) 👍

simple-ads-sdk: using 2 main ads vendors from Google and Facebook, overall it supports 3 ad networks: AdMob, Google Ad Manager and Meta Audience Network. This library is suitable if you only want to monetize your app with one or both of these ad providers from Google and Facebook. The apk/aab file size will be smaller compared to using multi-ads-sdk because fewer ad libraries are used.
build.gradle (Module: app)
implementation 'com.github.solodroid-dev:simple-ads-sdk:1.+'

3. Triple ads sdk

triple-ads-sdk: using 3 main ads vendors from Google, Facebook and AppLovin, overall it supports 5 ad networks: AdMob, Google Ad Manager, Meta Audience Network, AppLovin Max and AppLovin Discovery. This library is suitable for those of you who want to use multiple ad networks from many vendors and to maximize the concept of switch ads and backup ads to switch between using other ad networks if one or several ad networks you use have problems. The apk/aab file size will be slightly larger around 2-4 Mb due to more ad libraries are used.
build.gradle (Module: app)
implementation 'com.github.solodroid-dev:triple-ads-sdk:1.+'

4. Multi ads sdk

multi-ads-sdk: full integration with 9 ad networks. This library is suitable for those of you who want to use multiple ad networks from many vendors and to maximize the concept of switch ads and backup ads to switch between using other ad networks if one or several ad networks you use have problems. The apk/aab file size will be slightly larger around 3-5 Mb due to more ad libraries are used.
implementation 'com.github.solodroid-dev:multi-ads-sdk:1.+'
Important: using multiple-ads-sdk there are some risks, your application or Google Play account may be removed or even suspended because there are potential ad networks sdk other than Google and Facebook such as AppLovin, Unity ads, Start.io, ironSource and Wortise may be against Google Play policy.

5. No ads sdk

no-ads-sdk: Use this library if you don't want to monetize your app with any ad network at all.
implementation 'com.github.solodroid-dev:no-ads-sdk:1.+' 
Important : All ad network id units are placed in admin panel except AdMob App ID and AppLovin SDK Key, both ids must be integrated programmatically in android code inside res/value/ads.xml


Especially for Audience NetworkAudience Network, If you choose to use Audience Network Bidding, please select Ad Network Type to be AdMob, Google Ad Manager, AppLovin Max or IronSource These Ad Networks support being a Mediation Partner although it's still a Beta version.